%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
  m_ObjectHideFlags: 1
  serializedVersion: 2
  m_Modification:
    m_TransformParent: {fileID: 0}
    m_Modifications: []
    m_RemovedComponents: []
  m_ParentPrefab: {fileID: 0}
  m_RootGameObject: {fileID: 1905719697781208}
  m_IsPrefabParent: 1
--- !u!1 &1905719697781208
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 224181648419243744}
  - component: {fileID: 222227287223015538}
  - component: {fileID: 114413564665760124}
  - component: {fileID: 114601968706410726}
  m_Layer: 5
  m_Name: UI_coins
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!114 &114413564665760124
MonoBehaviour:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1905719697781208}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 0.94482756, g: 1, b: 0, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_FontData:
    m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
    m_FontSize: 60
    m_FontStyle: 0
    m_BestFit: 0
    m_MinSize: 5
    m_MaxSize: 300
    m_Alignment: 5
    m_AlignByGeometry: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: 0123456789
--- !u!114 &114601968706410726
MonoBehaviour:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1905719697781208}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 1384774831, guid: e743331561ef77147ae48cda9bcb8209, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  fsm:
    dataVersion: 2
    usedInTemplate: {fileID: 0}
    name: FSM_UI_coins
    startState: State 1
    states:
    - name: State 1
      description: 
      colorIndex: 0
      position:
        serializedVersion: 2
        x: 50
        y: 100
        width: 100
        height: 16
      isBreakpoint: 0
      isSequence: 0
      hideUnused: 0
      transitions: []
      actionData:
        actionNames:
        - HutongGames.PlayMaker.Actions.GetFsmInt
        - HutongGames.PlayMaker.Actions.ConvertIntToString
        - HutongGames.PlayMaker.Actions.uGuiTextSetText
        customNames:
        - 
        - 
        - 
        actionEnabled: 010101
        actionIsOpen: 010101
        actionStartIndex: 000000000500000009000000
        actionHashCodes: 081bbf05404de80409fbab04
        unityObjectParams: []
        fsmGameObjectParams: []
        fsmOwnerDefaultParams:
        - ownerOption: 1
          gameObject:
            useVariable: 0
            name: 
            tooltip: 
            showInInspector: 0
            networkSync: 0
            value: {fileID: 1544081410492196, guid: d6e954a426989c04291f7f59b247d5fa,
              type: 2}
        - ownerOption: 0
          gameObject:
            useVariable: 0
            name: 
            tooltip: 
            showInInspector: 0
            networkSync: 0
            value: {fileID: 0}
        animationCurveParams: []
        functionCallParams: []
        fsmTemplateControlParams: []
        fsmEventTargetParams: []
        fsmPropertyParams: []
        layoutOptionParams: []
        fsmStringParams:
        - useVariable: 0
          name: 
          tooltip: 
          showInInspector: 0
          networkSync: 0
          value: FSM_Get_coins
        - useVariable: 0
          name: 
          tooltip: 
          showInInspector: 0
          networkSync: 0
          value: coins_int
        - useVariable: 1
          name: coin_string
          tooltip: 
          showInInspector: 0
          networkSync: 0
          value: 
        - useVariable: 0
          name: 
          tooltip: 
          showInInspector: 0
          networkSync: 0
          value: 
        - useVariable: 1
          name: coin_string
          tooltip: 
          showInInspector: 0
          networkSync: 0
          value: 
        fsmObjectParams: []
        fsmVarParams: []
        fsmArrayParams: []
        fsmEnumParams: []
        fsmFloatParams: []
        fsmIntParams:
        - useVariable: 1
          name: text_coin
          tooltip: 
          showInInspector: 0
          networkSync: 0
          value: 0
        - useVariable: 1
          name: text_coin
          tooltip: 
          showInInspector: 0
          networkSync: 0
          value: 0
        fsmBoolParams:
        - useVariable: 0
          name: 
          tooltip: 
          showInInspector: 0
          networkSync: 0
          value: 0
        fsmVector2Params: []
        fsmVector3Params: []
        fsmColorParams: []
        fsmRectParams: []
        fsmQuaternionParams: []
        stringParams: []
        byteData: 010101
        arrayParamSizes: 
        arrayParamTypes: []
        customTypeSizes: 
        customTypeNames: []
        paramDataType: 14000000120000001200000010000000010000001000000012000000120000000100000014000000120000001100000001000000
        paramName:
        - gameObject
        - fsmName
        - variableName
        - storeValue
        - everyFrame
        - intVariable
        - stringVariable
        - format
        - everyFrame
        - gameObject
        - text
        - resetOnExit
        - everyFrame
        paramDataPos: 00000000000000000100000000000000000000000100000002000000030000000100000001000000040000000000000002000000
        paramByteDataSize: 00000000000000000000000000000000010000000000000000000000000000000100000000000000000000000000000001000000
    events: []
    globalTransitions: []
    variables:
      floatVariables: []
      intVariables:
      - useVariable: 1
        name: text_coin
        tooltip: 
        showInInspector: 0
        networkSync: 0
        value: 0
      boolVariables: []
      stringVariables:
      - useVariable: 1
        name: coin_string
        tooltip: 
        showInInspector: 0
        networkSync: 0
        value: 
      vector2Variables: []
      vector3Variables: []
      colorVariables: []
      rectVariables: []
      quaternionVariables: []
      gameObjectVariables: []
      objectVariables: []
      materialVariables: []
      textureVariables: []
      arrayVariables: []
      enumVariables: []
      categories:
      - 
      variableCategoryIDs: 0000000000000000
    description: 
    docUrl: 
    showStateLabel: 1
    maxLoopCount: 0
    watermark: 
    password: 
    locked: 0
    manualUpdate: 0
    keepDelayedEventsOnStateExit: 0
    preprocessed: 1
    ExposedEvents: []
    RestartOnEnable: 1
    EnableDebugFlow: 0
    EnableBreakpoints: 1
    editorFlags: 3
    activeStateName: 
    mouseEvents: 0
    handleLevelLoaded: 0
    handleTriggerEnter2D: 0
    handleTriggerExit2D: 0
    handleTriggerStay2D: 0
    handleCollisionEnter2D: 0
    handleCollisionExit2D: 0
    handleCollisionStay2D: 0
    handleTriggerEnter: 0
    handleTriggerExit: 0
    handleTriggerStay: 0
    handleCollisionEnter: 0
    handleCollisionExit: 0
    handleCollisionStay: 0
    handleParticleCollision: 0
    handleControllerColliderHit: 0
    handleJointBreak: 0
    handleJointBreak2D: 0
    handleOnGUI: 0
    handleFixedUpdate: 0
    handleLateUpdate: 0
    handleApplicationEvents: 0
    handleLegacyNetworking: 0
    handleAnimatorMove: 0
    handleAnimatorIK: 0
  fsmTemplate: {fileID: 0}
  eventHandlerComponentsAdded: 0
--- !u!222 &222227287223015538
CanvasRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1905719697781208}
--- !u!224 &224181648419243744
RectTransform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 1905719697781208}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 1, y: 1}
  m_AnchorMax: {x: 1, y: 1}
  m_AnchoredPosition: {x: -215, y: -45}
  m_SizeDelta: {x: 400, y: 70}
  m_Pivot: {x: 0.5, y: 0.5}
